Best Interactive Fiction Games for Beginners

Best Interactive Fiction Games for Beginners

The best interactive fiction for beginners is choice-based: you pick from options instead of typing commands. Start with 80 Days for a deep, branching adventure, Lifeline or Secret Fantasy for stories told in text messages, or Emily Is Away for a short, free computer game. Once you’re comfortable, try the 3D remake of Colossal Cave Adventure or a classic text adventure to see where it all began.

Choice-based or parser: which should beginners start with? #

Interactive fiction comes in two main styles, and the difference matters a lot for a first-timer.

StyleHow you playGood for beginners?
Choice-basedTap or click one of several optionsYes, nothing to learn
Parser-basedType commands like EXAMINE LAMP or GO NORTHHarder, since you have to guess what the game understands

Choice-based games are where most people start today, and nearly all phone games in the genre work this way. Parser games, the classic text adventures, reward patience and curiosity, but the blank prompt puts a lot of new players off. For the history behind both, see the history of interactive fiction.

The best interactive fiction for beginners at a glance #

GameStylePlatformsWhy it’s good for beginners
80 DaysChoice-basediOS, Android, Windows, Mac, SwitchHuge branching story, no wrong way to play
LifelineChoice-based, textingiOS, AndroidTwo options at a time, very simple
Secret FantasyChoice-based, textingiOS, AndroidFive-minute episodes, romance, free plot
Emily Is AwayChoice-based, chatWindows, Mac, LinuxShort, free, emotional
Twine gamesChoice-based, browserWebFree and endlessly varied
Colossal Cave (2023 remake)Classic adventure, remade in 3DPC, consoles, VR, phonesThe original adventure with modern controls

1. 80 Days #

Inkle’s 80 Days (2014) retells Jules Verne’s Around the World in Eighty Days. You play Passepartout, valet to Phileas Fogg, and choose how to travel, who to trust and how to spend your money as you race around an alternate-history, steampunk world. The game contains about 750,000 words, and Inkle estimated a single playthrough shows about 2% of it. The official site describes 150 cities to visit.

It’s a perfect first game because every choice feels meaningful and there’s no way to get stuck. It won the 2015 Independent Games Festival award for Excellence in Narrative.

Wrong for you if you want romance to be the main focus.

2. Lifeline #

Three Minute Games’ Lifeline (2015) is about as simple as interactive fiction gets. Taylor, an astronaut stranded on an alien moon, texts you for help, and each time you pick one of two replies. When Taylor goes off to do something, you wait in real time. The format teaches you how choice-based stories work in about a minute. Since it dates from 2015, check that it’s still in your app store.

Wrong for you if waiting hours for a reply would frustrate you.

3. Secret Fantasy #

Secret Fantasy is a gentle way into interactive fiction if you like romance. Each story plays out as text messages with short narration between them, and every so often you choose your reply. The effect of your choice appears on screen, like “Dante +2,” so you can see how the story is responding. Episodes take about five minutes, and each story has twelve, with three romance routes.

It’s also forgiving: there’s no wrong answer, only different stances, and you can reset a story to try a different route. The first three episodes of each story are open right away, then one per day, and the plot is never locked behind a purchase.

Wrong for you if you want puzzles or exploration rather than a story driven by relationships.

4. Emily Is Away #

Kyle Seeley’s Emily Is Away, released free in November 2015, tells a relationship story over five years through a chat client styled after early-2000s instant messengers. You choose what to type, and the game is short enough to finish in one evening. It shows how much emotion a simple choice interface can carry.

Wrong for you if you want to play on a phone. It runs on Windows, Mac and Linux.

5. Twine games #

Twine, created by Chris Klimas and first released in 2009, is a free tool for making choice-based stories that run in a web browser. Lots of writers use it, so Twine games range from jokes to horror to romance, and many are free. Depression Quest (2013) is one of the best known. Twine is also a simple way to try writing interactive fiction yourself, since it needs no programming.

Wrong for you if you want consistent quality. Anyone can publish, so expect to try a few before finding one you love.

6. Colossal Cave Adventure (2023 remake) #

Colossal Cave Adventure, written around 1975 and expanded in 1977, is the game that started interactive fiction. In January 2023, Ken and Roberta Williams, co-founders of Sierra On-Line, released a 3D remake through Cygnus Entertainment. It came out on Windows, Mac, Linux, Switch, PlayStation 5, Xbox Series X and Meta Quest 2, with iOS and Android versions later. It lets you explore the original cave in 3D rather than at a text prompt.

Wrong for you if you want a story with characters. It’s about exploring a cave, collecting treasure and solving puzzles.

How do you get started with classic text adventures? #

If you want to try a parser game after these, a few commands go a long way:

  1. LOOK (or L) describes where you are.
  2. EXAMINE (or X) followed by an object gives you details. Examine everything.
  3. INVENTORY (or I) lists what you’re carrying.
  4. Directions like NORTH, SOUTH, EAST and WEST (or N, S, E, W) move you.
  5. TAKE and DROP pick up and put down objects.

Save often, draw a map on paper, and don’t be afraid to try odd commands. The games are built to reward curiosity.

What makes a good first interactive fiction game? #

  • Clear choices. You should know what you can do at every point.
  • Short sessions. A game you can stop and restart easily is less intimidating.
  • Visible consequences. Seeing how your choices land teaches you how the game thinks. Our guide to whether choices actually matter explains what to look for.
  • A story you care about. Pick a genre you already like, whether that’s sci-fi, romance or mystery.

If message-based stories appeal most, our list of the best texting story games has more options.

Frequently asked questions #

What is interactive fiction? #

Interactive fiction is a story where your input changes what happens. It includes text adventures where you type commands, choice-based games where you pick options, gamebooks like Choose Your Own Adventure, and chat stories on your phone.

What is the easiest interactive fiction game? #

Choice-based games are easiest, because you only have to pick an option. Lifeline gives you just two choices at a time, and Secret Fantasy shows the effect of each reply, which makes both very approachable.

Are there free interactive fiction games? #

Yes. Emily Is Away is free on computers, many Twine games are free in a browser, and several phone apps are free to download. Secret Fantasy can be read to the end without paying.

Do I need to know how to type commands? #

Only for parser-based text adventures. Most modern interactive fiction, including almost everything on phones, uses tappable choices instead.